The artificial intelligence of NPCs in combat now depends on their weapon skills, and not on their character level as at the beginning, which means that an excellent manager or surgeon no longer automatically becomes an invincible strategic genius.Improved performance and stability of the game, so that battles with 1000 soldiers display at 47-50 fps (originally it was 27-30 fps) - tests were conducted on a PC equipped with a GTX 1660 TI and Intel Core i7 8700K.List of the most important changes in Mount & Blade II: However, if you don't have the time or inclination for such a long reading, and you're curious what and how Bannerlord changed, you can read the list below, which should give you an idea about the improvements.
Source: PC Gamer.ĭevelopers from TaleWorlds described all the changes in detail in a message posted on Steam.